JUMBO Edition brings a jam-packed bundle including the base game, four expansions and two item packs for a total of 27 hospitals, 189 illnesses and lots of items to place in your hospitals! Players can travel to new areas in Two Point County and discover extra-terrestrial species in Close Encounters or join Two Point County’s mayor on her journey to ecological success in Off the Grid. Thursday, 4 March 2021 - What do secret government facilities and giant eco-cities have in common? They are both exciting new places to visit in Two Point Hospital: JUMBO Edition – out now on Sony PlayStation® 4, Microsoft Xbox® One and Nintendo™ Switch! Check out how jumbo JUMBO really is here. Sega provided us with a Two Point Hospital: Jumbo Edition Switch code for review purposes.Two Point Hospital: JUMBO Edition Out Now on Consoles! And it’s absolutely huuuuuge! But if, like me, you somehow skipped out on it, now is the time to remedy that oversight, and get Two Point Hospital: Jumbo Edition stat. Obviously, if you played Two Point Hospital last year, picking up the Jumbo Edition probably isn’t necessary (particularly since you could just get the DLC that’s included here). You don’t usually associate management sims with being consistently funny, but Two Point Hospital shows that it’s possible even within this genre. Whether it’s the staff (each of whom come with their own backstories and personality traits), or the illnesses (there’s Heart Throb, for example, which can be identified when a patient becomes incredibly sexy, or Lightheadedness, where their heads become lightbulbs, or Monobrow, where a unibrow basically becomes a sentient being), or even the treatments (Jest Infections, which can be spotted by clown-like tendencies, naturally require a trip to the Dehumorfier), this game is brimming with good humour. Of course, Two Point Hospital is also constantly fun because it’s funny and cute. If it were to feel like you were fighting with the controls the whole time, it would drain all the fun out of the game - but, again, because the game feels intuitive, it’s constantly fun. There are a lot of hospitals at your disposal in this game - on top of all the locations available in the regular Two Point Hospital, there are four expansions included here, which include about two dozen new hospitals and several new scenarios. Which is a good thing, because the “Jumbo” part of the title is well-earned. Even though you’re charged with building and staffing an entire hospital, the game somehow never overwhelms you with hard-to-read menus, nor does it make it a massive chore to design things exactly as you want. Two Point Hospital isn’t just charming and funny, it’s also highly addictive, largely because of how well its controls work on the Switch. Sure it looked fun - and the base version that came out last year was well-received - but would it really be worthwhile?Īctually, that’s pretty much my longer answer, too. Given that my previous attempts at playing a hospital sim on the Switch were disastruous, I went into Two Point Hospital: Jumbo Edition with somewhat low expectations. It doesn’t matter if we’re talking Tropico, or Civilization, or even Kerbal Space Program, you can always see the compromises that have been made to get text- and menu-heavy games to work with more traditional gaming controls. As much as I enjoy playing management sims, I’ve noticed there’s a pretty common thread that runs through all of them: when you play them on consoles - be it PlayStation, Xbox, or Switch - they don’t seem to run or play quite as smoothly as I assume they do on PC.
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